Entity Guide



Point Entities

aiscripted_sequence ambient_generic ambient_music ammo_357 ammo_556 ammo_556clip ammo_762 ammo_9mmAR ammo_9mmbox ammo_9mmclip ammo_ARgrenades ammo_buckshot ammo_crossbow ammo_gaussclip ammo_rpgclip ammo_spore ammo_sporeclip ammo_uziclip custom_precache cycler cycler_sprite cycler_weapon cycler_wreckage env_beam env_beverage env_blood env_explosion env_fade env_fog env_funnel env_global env_glow env_laser env_message env_render env_render_individual env_sentence env_shake env_shooter env_sound env_spark env_sprite env_spritetrain env_xenmaker game_counter game_counter_set game_end game_player_counter game_player_equip game_player_hurt game_player_team game_score game_slot_counter game_team_master game_team_set game_text gibshooter global_light_control infodecal info_angularfade info_bigmomma info_compile_parameters info_intermission info_monster_goal info_node info_node_air info_null info_overview_point info_player_coop info_player_deathmatch info_player_dm2 info_player_start info_smoothvalue info_sunlight info_target info_teleport_destination info_texlights info_translucent item_airtank item_antidote item_armorvest item_battery item_generic item_healthcharger item_healthkit item_helmet item_inventory item_longjump item_recharge item_security item_suit light light_bounce light_environment light_shadow light_spot light_surface monster_alien_babyvoltigore monster_alien_controller monster_alien_grunt monster_alien_slave monster_alien_tor monster_alien_voltigore monster_apache monster_assassin_repel monster_babycrab monster_babygarg monster_barnacle monster_barney monster_barney_dead monster_bigmomma monster_blkop_osprey monster_blkop_apache monster_bloater monster_bodyguard monster_bullchicken monster_chumtoad monster_cleansuit_scientist monster_cockroach monster_flyer_flock monster_furniture monster_gargantua monster_generic monster_gman monster_gonome monster_grunt_ally_repel monster_grunt_repel monster_handgrenade monster_headcrab monster_hevsuit_dead monster_hgrunt_dead monster_houndeye monster_human_assassin monster_human_grunt monster_human_grunt_ally monster_human_grunt_ally_dead monster_human_medic_ally monster_human_torch_ally monster_hwgrunt monster_hwgrunt_repel monster_ichthyosaur monster_kingpin monster_leech monster_male_assassin monster_medic_ally_repel monster_miniturret monster_nihilanth monster_osprey monster_otis monster_otis_dead monster_pitdrone monster_rat monster_robogrunt monster_robogrunt_repel monster_satchel monster_scientist monster_scientist_dead monster_sentry monster_shockroach monster_shocktrooper monster_sitting_scientist monster_snark monster_sqknest monster_stukabat monster_tentacle monster_torch_ally_repel monster_tripmine monster_turret monster_zombie monster_zombie_barney monster_zombie_soldier monstermaker multi_manager multisource op4mortar path_corner path_condition_controller path_condition path_waypoint path_track player_loadsaved player_weaponstrip scripted_sentence scripted_sequence speaker squadmaker target_cdaudio trigger_auto trigger_camera trigger_change_class trigger_changemaxammo trigger_changemodel trigger_changetarget trigger_changesky trigger_changevalue trigger_copyvalue trigger_condition trigger_createentity trigger_cyclicobserver trigger_effect trigger_entity_iterator trigger_hurt_remote trigger_load trigger_lookat trigger_numericdisplay trigger_random trigger_random_time trigger_random_unique trigger_relay trigger_renameplayer trigger_respawn trigger_save trigger_script trigger_setcvar trigger_setorigin trigger_track_goal trigger_vote weapon_357 weapon_9mmAR weapon_9mmhandgun weapon_crossbow weapon_crowbar weapon_displacer weapon_eagle weapon_egon weapon_gauss weapon_grapple weapon_handgrenade weapon_hornetgun weapon_m16 weapon_m249 weapon_medkit weapon_minigun weapon_pipewrench weapon_rpg weapon_satchel weapon_shockrifle weapon_shotgun weapon_snark weapon_sniperrifle weapon_sporelauncher weapon_tripmine weapon_uzi weapon_uziakimbo weaponbox world_items xen_hair xen_plantlight xen_spore_large xen_spore_medium xen_spore_small xen_tree

Solid Entities

worldspawn (Map Settings) button_target env_bubbles env_weather func_breakable func_button func_clip func_conveyor func_detail func_door func_door_rotating func_friction func_group func_guntarget func_healthcharger func_illusionary func_ladder func_mirror func_monitor func_monsterclip func_mortar_field func_op4mortarcontroller func_pendulum func_plat func_platrot func_portal func_pushable func_recharge func_rot_button func_rotating func_tank func_tankcontrols func_tanklaser func_tankrocket func_tankmortar func_trackautochange func_trackchange func_tracktrain func_traincontrols func_train func_wall func_wall_toggle func_water game_zone_player info_hullshape momentary_door momentary_rot_button player_respawn_zone trigger_autosave trigger_cameratarget trigger_cdaudio trigger_changelevel trigger_counter trigger_endsection trigger_gravity trigger_hurt trigger_monsterjump trigger_multiple trigger_once trigger_push trigger_teleport trigger_transition